Worlds with ruins for "tech mining" are valuable, but aren't necessary to produce a self-sufficient colony cluster. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. A perfectly disposable ship. And try to avoid storms. Only provided here for convenience, not quality-checked or otherwise endorsed. •. 9. This TCL 65-inch QM8 Class Mini LED TV. When learning, you should absolutely use quick saves, and even play on easy if you'd like. Reverted ship changes. Change logs are released and updated incrementally. Open the Settings file and change "playerMaxLevel":50, The needed experience after this gets pretty crazy so you would also want to change "xpGainMult":#, to whatever you find necessary. By cycle 212, I deemed it a mathematical certainty that I'd have to pay taxes. I'd say that more of a medium no. AddOfficer doesn't work properly for officers above level 5 (or I suppose 6 if you've got that skill) - I was trying to use it to do a sortof a save-transfer-lite on starting a new game with extra mods enabled, and was hoping to keep the two level 7 officers I'd found in the previous game. This mod intends to expand the options for high-tech fleet doctrines. ) Save your game. JSONUtils. Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. People who enjoy sandbox games and do not want to have their hand held through a game. Replace those with skills of your choosing. The cryosleepers ("Calypso" and. Instead, the mod simply warns you when you haven't saved in a while. Drag and drop the folder from the “saves” folder in the starsector folder. 4 « Reply #30 on: February 22, 2015, 01:49:34 PM » Turns out I installed Console and then forgot to enable it somehow, disregarded my question :vAlex, David, and co. Neural Interface. thespicyduck1. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. We’re done here. You take the role of a space captain seeking fortune and glory however you choose. Once activated the fleet will remain stationary for 4 seconds before making the jump. i recently started experimenting with planetary conditions and changing planets using console commands. Click on the star. A better indication of an imminent update is Alex’s twitter. Do note that some mods break the save if you disable them after they've been enabled. The oldest techminers are a strange lot, clutching luck-charms and refusing to work without their rituals. Find the line that starts with "Automated Ship" In that line, replace com. For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. By Sam Dean 24 November 2023 • 7:00am. I’ve now bought the complete edition of the game as I thought I’d be able to load the save data from my standard disc. If I had my way I would also have quick saves a separate entity from save saves. Open the save in notepad++, search for the planet name. It also useful for exploration because in future missions you sometimes get clues like, "Find the criminal in a red star system, near a rock planet". Current features. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. . Question about transferring items quickly. It prints warnings to console if any of the mods are not found in the current install, too. Whether it may be mods or manual file editing. Allocate more memory to Starsector by changing the -xms and -xmx values in 'vmparams' (recommended to be at least 2048m for Starsector+, up to 4096m if Nexerelin and a huge number of factions are also enabled). Bitbucket. Hit burn, activate the drill, and just bore a hole through whatever is in my way. As an experienced player with probably close to 1000 hours, I only play on Ironman. Open that sucker in a text editor like Notepad. I've seen videos of Starsector players who seem to be able to just hold down the mouse button and scroll over all the items that they want to transfer but I haven't figured out if this is a mod or a setting that can be adjusted or simply the players have a rapid fire setting on their mouse. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. I have learned something new. Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech. Build a spaceport then build patrol hq and ground defences and boom the patrols and merchant convoys will destroy the ordos like butter. You can put one in a zip folder with "Send to" or just make a copy and rename it. Requires special tools to deal with unique hazards and expert judgement to know where to look for a good haul of baubles. AdvancedGunneryControl - Allows you to customize how your weapon groups behave on auto-fire, with various modes. saves= line to point at the folder you want. Unfortunately my solution won't help you much; it was a hardware issue. 5, add like 20/30 cryosleepers. You could increase the storyPointsPerLevel to get them faster, it's a lot less complicated. Taking a commission early is fine, it supplements the bottom line early game to an absurd degree. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. Just install the game on both. Updating to StarSector 0. Subscribe. Behold, I have returned to infest your nightmares once again. Credits and distribution permission. Play the game and press the "J"-Key during. CampaignGameManager - Loading stage. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. If you find yourself unable to save, you probably don't have write access to that folder. 사용하던 모드와 위 모드를 추가로 실행한후, 지시대로 함대와 캐릭터를 복사하고, 다시 종료 후 원하는 모드를 설치하고 다시 콘솔창으로 복사한 데이터를 적용하면 된다. Player colonies are also markets. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. For the Greater Ludd. I've changed the vmparams to the xms4096m xmx4096m for 4gb of ram (I have 16gb total) and now starsector. When fully released, it will contain a significant number of handmade quests. Step 5: go fuck urself because ur now out of fuel and broke with no save in any reasonable timeframe. json), and search "transfer". Windows: Right-click the icon you normally use to launch Starsector and choose Open file location. I get attached to my fleets at times and. It must be for a Starsector mod, that mod must have a similarly permissive license, and I am credited. The more commonly balance tweaked information is in the ship_data. And finally, after re-enabling the mod again, everything started and did not crash :PYou should search for the officer's name, then there should be a line with all their skills in between brackets like this {}. He means how if you enter a colony that was conquered, say Tri Tach took it. Starsector is a game for lovers of the Sci-Fi genre. You can also just create a copy of your save files for safekeeping and try to see it for yourself it the new version accepts it, it. Scansector loads a given Starsector save game and displays a simple grid visualisation of the objects founds within that system, including stars, planets, moons, and derelicts. e. It adds the ability to build Astropolis stations around planets, in addition to a bunch of other neat features, and a config that lets you toggle everything. Neural Interface. Step 3: Get jump scared for ur transponder off when its clearly fucking on since u jumped in. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Save transfer So Ive been thinking about getting an entire new computer as of late. Well, the solution to my car leaking is to just keep adding oil. Complete with more. • 4 yr. FYI, you can change how fast the campaign speedup is in settings. Randomised sector generation. bat in the starsector-core folder works. Save often ! Bad things will happen, a lot. 8. First, the player needs to trigger a bar officer raid event that can happen on any Diktat market at least 65 days after the game starts. Disables a call inside of the vanilla Phase Field hull mod that can sometimes cause a save crash. briefly taking off, deploying more stuff, and landing, will not work – you’d have to wait out the full duration of the transfer. Once in the game, you can summon the console with control+backspace and enter your commands. Nexerlin is a major overhaul mod for Starsector that adds faction diplomacy and warfare and enhances the game with new starting options, events, and new interactions you can complete in the game, such as mining, constructing outposts, paying tributes, and more. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Long Summary. This (along with many other settings) can be changed by running the Settings command. The command hullmods cost 0 ordnance points. 11. There are a lot of dependencies in the save file, such as the market (station), nascent gravity well, some ibb/high-value-bounty missions, etc. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). GitHub mirror. You can also press the caps lock key to toggle fast mode at your leisure. Change the numbers at the end of the lines to what you want. The best way to. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. Starsector > Mods > Modding Resources >. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Bitbucket. It also includes one new low-tech light capital to give the Hegemony a fighting chance. Randomised faction relations. Request a Fleet -> pay someone to invade for you. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. Download (0. Raid every location to disrupt them. bat" and enter. Blog post/download links here. r/starsector. Force the reputation to be at a certain level before applying the change. I be willing to pay $60 usd. It is highly recommended to use the third party GUI Ship Editor tool. - Cabal bar event can now occasionally generate Cabal contacts. 6. The player is a space captain who can seek out fortune and glory however they choose. Personally I always turn off the console-command mod when I actually play my save, only activating it when I need it for a specific reason (ex: adding a stable location back in 0. Remove the . Even worse, its like 10 times the amount of worlds. Logged. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. The hyper engine give a bigger speed boost the slower they originally are. You can also add alias spawnstableloc to the start of that command to make a permanent alias. xml format and they are "kinda" readable and editable by a human but considering non-modded savegame has 400k lines then. CallMeDelta. The B button toggles the slow-down effect of phase systems. Here is a link to the mod. Russian by WhitePulsar (partial MTL) Chinese (TBD) Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. I recommend using a mod manager like SMOL or MOSS. )Essentially, iirc, each colony can only accept from one source. You can Shift + Click LMB to buy one unit. Let's go over some key changes you can make in the Starsector settings. Officer advancement paths dont work after transferring. I made a tool to convert a save's descriptor. Most of these are copy-pasted from Wisp's post on the Starsector Discord, with links and some additional ones from me. 10 modifiers added to phase ships allowing for more dynamic phase gameplays. A prerelease intended for testing is available to download. 1, 1. Earn an Associate's Degree. my latest save I have an outfit of 4 wolves using reinforced. Vanilla version 0. This mod adds a developer's console to Starsector that can be summoned with control+backspace. I didn't imagine that Nexerelin is compatible with existing saved games. 3. so i guess i'll have to make yet. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Evolution (whitelisting ships to allow the mod use). 95 version and wanted to transfer my old saves, i extracted the old version but can’t locate where the save files are. Reply replyThe officer sniffed. #1. Main Features. Credits are, apparently, not the smallest unit of currency available, as the game mentions "fractional credits". Because if it's just the save breaking, starsector keeps a backup of each save. The game keeps one backup, but its only 1 save back. 141, 1. There's no sense if 'feeling bad' for something that hurts literally no one. The simplest way to transfer ownership of a Google Site is to transition responsibility via the Share menu. Extreme cases will be adjusted but that's pretty much it. v5. Change the numbers at the end of the lines to what you want. Save compatibility. For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. Story. It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. 0: Initial release Version 1. Lanner - A large Ballistic mount and a spread of small missiles, compact and deadly. i guess every planet as ID for description too, so you will have to find it by ID. I've also noticed that IBB bounties stopped appearing in mission boards after load. side side note; Shadowplay problem with recording the audio and capturing the cursor. Removed extra skill point scaling. The command hullmods cost 0 ordnance points. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. I was wondering what would happen if I load a previous save. Every calculation I ran confirmed it. It depends on how the mod adjusts the game. 95 version and wanted to transfer my old saves, i extracted the old version but can’t locate where the save files are. ” - The Book of Ludd, Visions 7:12. 2. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. Become the most famous "Cosmoteer'' in the universe by battling A. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Magiclib. The first method is looking through the hull csv files manually, but that is definitely the method that takes longer. Tentative support for Industrial. scarface2cz. If you select that as autofit in the future, the game will try to mimic damage types and range with what's available at the station. It comes in if I'm struggling, flies to my current ship and I transfer out. ) The latest version change log and discussion thread can always be found on the official site in the Announcements subforum and is where all of the information below was obtained. Inspiration from the Star Wars mod created by LazyWizard and ShadowFox and Fringe Defense Syndicate by Johnny Cocas. CampaignGameManager - Loading stage 25 13030 [Thread-3] INFO com. 91, or had, say, Nexerelin, and your laptop is version 0. « Last Edit: February 27, 2023, 12:07:25 AM by. 3. The advice that helped me the most was to raid everything and lower stability first then invade the planet. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. if you screw up any of the scripting in the campaign file and break your game save i am NOT responsible. 11, 1. ago. ago. For some reason, save transfer doesn't load anything except character exp and skills if ship/weapon pack is disabled. you can edit your save file and add blueprints. My water cooling system for my CPU broke and wasn't cycling the heat so my computer throttled the speed to keep things from melting. Ship Catalogue / Variant Editor (SCVE) v1. This is a mini-mod that changes the mechanics of the planetary shield generator; I found that, with its vanilla implementation, I never actually wanted to use it - so I modified it to offer an additional option to help deal with Pather terrorists. r/starsector. No, I did want to see the pool the AI draws from and the variant editor works for that, but is absolutely awful compared to the old per-ship list that was replaced by autofit. So those are definitely worth getting. variant files stored in the saved game folder; you can then move those wherever. Once activated the fleet will remain stationary for 4 seconds before making the jump. Consult tooltips for detailed information about production processes. Simply point it at your install directory, and it will pull up a list of all your mods, as well as any information included with them. ago. r/starsector. Go to the mod folder, find mod_info. Find the map: RagnarokSavedArksLocal (or whatever map you are using) Your save looks like this:. How i can get the seed on a existing save? I had a very good start in this save and i want to get the seed back and make a new run. • 2. Caution is advised as these kinds of games can be very detrimental to your time management. ‘That should keep you in booze until what’s left of your liver gives out. Reverted numerous weapon balance changes. I am using for other mods: Audio plus Autosave Blackrock Drive Yards combat chatter Console commands dassualt-mikoyan engineering dynasector graphicslib interstellar imperium kadur remnant lazylib magiclib save transfer SCY ship and weapons pack starship. Bitbucket. Gemogee - Combat carrier, maintains the shielding of the Apogee. Both ships must have a neural interface and not be commanded by officers or AI cores. Costs on average 0. fs. I decided to download every updated mod in the index for my current play through. The Vass is what i would want to call a "minifaction" mod: all ships follow a theme and are developed by the same shipyard, but they appear in Independent fleets, rather than as a separate faction. I'm transferring a large amount of funds to save my friend in Cosmoteer Multiplayer!Check out my Starsector series: m. csv while the less commonly edited information is in the . I just need to know where these so called Backups are so I can hopefully play my game again. 1 upkeep. If IntelliJ is already open to a project, navigate to File - Close Project to return to the splash screen. Let's go over some key changes you can make in the Starsector settings. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. Before he became High Hegemon, he had rallied the defenders of his home world of Chicomoztoc against the Tri-Tachyon invasion in Cycle 194. I, for some reason, completely blanked on Deployment Points, but there is a little window near the top left of the screen that tells you your fleets. (90% or 60% or 30%) Retreat when the ship has exceeded its peak performance time. There is so much to learn in Starsector (not to even going start on mods), that you will get blindsided by any number of things. Other mods can add their own console commands or override base commands; instructions for adding custom commands can. From what i've seen you can use at least 142 mods at a time (the game might crash from time to time) 2. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. Non-existent Rule 5: You can approach the sun using emergency burn to add a stable location in star system of your choice. 1a] Save Transfer 1. If the original save was in version 0. The high flux capacity should be utilized to defend itself as it cannot. (0. log for more info. It's a utility mod and can be added or removed. It works as you'd expect. It was recommended in the other forum not to bother exceeding 8Gb of RAM. Choose your faction (or establish your own) and dominate the Sector!. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. . First, make sure you properly modified the file setting the allocated memory for the game. 96 was focused on adding stuff to the game, not modifying existing code, after all. 8. Idk how but i managed to make my nagato go 328 on zero flux bonus, but its incompatible with safety overide. a small guide to adding cash in savegames. You cannot capture planets owned by other factions, at least not directly. The start of an abomination, dubbed the "moderately cursed ship pack". Just a list of small-ish mods that would go along with your main modpack, why not try some out?⭐ Discord: Pack: (Not save-compatible with v4. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. 4 VARIANT 1) Complete the exterminatus. The advice that helped me the most was to raid everything and lower stability first then invade the planet. Now you can start making bigger money. Randomised faction relations. This (along with many other settings) can be changed by running the Settings command. Removed skills changes. Go to your starsector install and rename the jre folder to jre7. 2. Same thing happens with just console commands, save transfer, lazylib and ship/weapon pack. If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands. L. Open launcher, click "mods", select, save, done. 1b (INCOMPATIBLE WITH V0. Open the planets tab. Updated to be compatible with Starsector 0. I get questions all the time across multip. lazywizard. Peryton - Lighter low-tech version of the Gryphon, features rapid fire but reduced missile damage. TallGiraffe117 • 2 yr. Essentially, iirc, each colony can only accept from one source. Dryadzz. Just a small thing to make transferring tons of different weapon types easier. When learning, you should absolutely use quick saves, and even play on easy if you'd like. If you put modded ships in there, you need to add their ship ids to the whitelist. Fast Engine Rendering v1. Features. This (along with many other settings) can be changed by running the Settings command. If you want to enable autosaving, edit lw_autosave_settings. Graduate from your community college with at. fs. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. I believe it's "survey /all" and everything is revealed. Factions will wage war against each other and try to conquer their enemies. 95 STARSECTOR and V1. "maxShipsInFleet":30, Increase the number of. In skills menu, buddy. these blueprints will be added as "learned". 8. You get 5 A or B choices per line, with the ability to reverse your choice at the cost of a story point. 14,1. Make sure you have said ship in fleet and save game and quit Go into the ships data file, example radiant remove the automated built in hull mod, you’ll likely need to potentially swap it with something else, like advancedcore Download Planetary Shield: Access Control v1. 96a) Ship Catalogue / Variant Designer. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well!. Every computer is different. Bring your heaviest anti-armour to crack the shell. A simple stand alone mod that doesn't modify an existing ability but rather adds one can be edited to to compatible. You take the role of a space captain seeking fortune and glory however you choose. You can drop 3 stations on a major planet. Not entirely sure is it this or another mod causing it but considering it only happens after a transfer. They can be scuttled for the same resources as a more expensive frigate. 11. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. surfing the other starsector forums it seems you only need to edit -Xms1536m and -Xmx1536m the other can be ignored. The save will probably work, but you might have a difficult time getting new bps since sectors are. As things are, most ship packs and factions should at the very least be functionnal. I need more information. • 2 yr. I found it, look here. 1a: Download 1. 3. For a full list of supported commands enter ‘help' in the. Those two variables will effect the amount of system memory to allocate to the game. thanks for your time. 9 update the safe transfer mod is defunct. 6. 5. The skilled up mod,. 1a] Save Transfer 1. Profit. And magic happens. This is because production is logarithmic, i. The Create Save Game Object node will automatically change its output pin type to match the type you specify with the Save. Taking one colossus is more efficient then two buffalo. Best way to make money is to sell, by order of most profit : Drugs, Heavy Armaments, Heavy Machinery, Supply. Controls are fully customizable. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. xml. You do not need to manually move the goods to other markets to profit from exports. The equation for Supply consumption is 10 +. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. Someone said it's the same format as PlayStation so you could theoretically copy the save to a USB and transfer to the pc that way but I can't verify if that's true. Starsector version 0. 6. The B button toggles the slow-down effect of phase systems. Colonies were added in version 0. Automated with data.